Tuesday, August 11, 2020

Failed app business at 14 y.o but now trying to build some revolutionary productivity software.

My dad saw an article in the newspaper of some kid making millions with some iPhone apps he made. Sounded too easy, so at 14 years old I started up making indie games of some pretty questionable quality. As you can imagine, the business lacked the 'why' behind it, any expertise, had zero marketing and so ended up being an all-round flop.

This time around I think I've got some more solid foundations, having since studied business at university and some experience working for startups.

I see...

Failed app business at 14 y.o but now trying to build some revolutionary productivity software.


from Failed app business at 14 y.o but now trying to build some revolutionary productivity software.

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